Totoy
Aspirant v1
Character Info
Class: Vessel
Level: 3
V1: Need 5 more missions to reach level 4
Completed Missions: 4
Commissary Reward: 3
Personality
Recent Missions
-
Pull the Plug
Aug 22, 2026 - failure -
Let's Play Fetch
Nov 1, 2025 - success -
Jocker's Wild
Apr 23, 2025 - success -
Dragonfly Daughter Dearest
Mar 20, 2025 - success
Stats
Class Abilities
Spare a single person from the evil within you and protect them with a shadowy magical barrier while they remain close.
Essence Cost: Mid
Max Duration High
Cooldown: Mid
Paired Action: Portray a Turning Point demonstrating genuine gratitude, appreciation, or similar wholesome, positive feelings for chosen person.
- Renders target completely immune to ALL harm and negative effects sourced from you, including all your Gear, Abilities, Manifestations, etc. While they are directly interacting with you in a genuinely uplifting manner, your Defiance is substantially enhanced.
- Magical barrier will only appear when target is threatened; provides substantial protection against physical and magical threats alike.
≫ This, plus Fill the Void’s other effects, fades over a Low Duration if the target moves too far away to regularly interact with the user. - Cooldown begins on use, but only one target can be affected at a time.
Learn a personal secret about another person from an uncanny, disembodied voice; sharing this secret with others, however, will bring out the worst in them.
Essence Cost: Mid
Cooldown: Mid
Paired Action: Specify the target and topic you are interested in to your Conduit, then pause ominously as the voice enters your mind.
- This secret may ONLY be shared privately; doing so will “corrupt” the recipient, subtly exaggerating their worst personal flaws over time.
- The more brooding/introspective the target, the deeper the secrets that can be learned; if targeting another Player-Character, be sure to ask permission first.
- Any other Player whose character you are closely interacting with (or the Conduit, in the case of an NPC) may, with your permission, activate this ability on THEIR OWN character (though they cannot use it to learn secrets about you). This uses THEIR Essence pool and puts Insidious Whispers on a Low Cooldown.
≫ This will additionally “corrupt” the new user (as above) alongside any who they share the learned as normal (including you).
Become possessed by the deadly presence within you, gaining huge magical power and healing yourself while causing magical harm.
Max Essence Cost: High
Max Duration: High
Cooldown: Mid
Paired Action: Portray aTurning Point showing your character overwhelmed by fear, hatred, or a similar negative emotion. Must act unpredictably malicious and destructive while this ability lasts.
- Up to dramatically boosts all damaging Manifestations the user produces and similarly reduces limitations on how often Manifesting can be done.
≫ These boosts scale on the poignancy of the Paired Action; Essence Cost and Duration ALSO scale up in this way.
≫ Healing receive disproportionate to the amount of harm caused by a given magic and is NOT limited to just Manifestation. - This is an incredibly potent Altered State – the user should be all but unrecognizable in their behavior, though they may still work towards the same loose goals.
Ability Perks
Embrace the Darkness Perks
Sharing is Caring - The healing aspect of this ability is transferred to any current targets of Totoy's Fill the Void.
Signature Gear
Modest, religious dress offering decent magical protection; makes others inclined to perceive the user as pure, blessed, or even sacred.
Set of consecrated candles (max 3 per mission), magically lit at will. Each steadily works to dispel/suppress lingering non-ally magics nearby while lit – the longer it is kept in a single area, the more thoroughly it cleanses it. Mid Duration.
Ornamental blade, impractical for combat. Fittingly incorporate into a drawn-out Paired Action (ritualistically draw blood, slice up herbs, etc.) to somewhat improve that Ability’s power.
Eerie facemask, inscribed with funereal imagery. Repels ALL others while worn, causing intense discomfort if they come too close, make eye contact, etc, but steadily afflicts the wearer with an enfeebling illness, which becomes crippling after a High Duration.
Common Items
- Wooden Toy Gun
Additional Gear Deprecated
This field is deprecated. Use Common Items instead.
Appearance
(Image is a place holder, but the style is what I'm going for.)
Background
A grieving puppet maker turned to dark magic to try to resurrect his son, who had died in an accident. As part of the ritual, he made a puppet in the image of his son. However, rather than his son coming back, the puppet grew to the size of a young boy and came to life with the personality of a child. The puppet maker was disgusted by what he'd made, but couldn't bring himself to destroy something that sounded like the son he'd lost. For months, the puppet maker tolerated his creation's presence, but only ever acknowledged it as a toy rather than a child. Still the puppet love its creator unconditionally, and wished for the day where he would consider them their son.
As money became tight and the more the puppet tried to speak to him, the puppet maker grew mad. His insanity culminated into him running away from his shop and hiring the Enclave to destroy the puppet. Unaware that it had been abandoned, the puppet defended the shop from the agents with its dark magic. Struggling against its magic, and their own feelings of sympathy as the puppet's child-like innocence became more apparent, the agents called off the fighting and told it about their father's betrayal. The puppet was sad, believing that its creator ran away because it wasn't a real boy. The agents offered the puppet a new home in the Enclave, and when asked by the toy if "the Enclave can help make him into a real boy," they responded that "near anything is possible with the Enclave." Determined to change itself and reunite with its father, the puppet followed.
Level Up — Totoy
Current level 3. Promoting to level 4 requires 3 more successful missions (4 / 7). Add them below, then save.
Missing missions
Each filled text box becomes a new mission row attached to this character.
Stats
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Abilities
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