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Laura (Gunslinger)

Advent v1

Character Info

Class: Gunslinger

Level: 1

V1: Need 2 more missions to reach level 2

Completed Missions: 0

Commissary Reward: 0

Personality

Cool Wary Calm

Recent Missions

View all missions →

Stats

Vitality
Might
Resilience
Spirit
Arcane
Will
Sensory
Reflex
Vigor
Skill
Intelligence
Luck

Edit the point values for each stat. Total: 0.

Vitality
Might
Resilience
Spirit
Arcane
Will
Sensory
Reflex
Vigor
Skill
Intelligence
Luck

Class Abilities

Trickshot
Shootout
Standoff

Signature Gear

Duster
Bandolier
Revolver
Coach Gun

Additional Gear Deprecated

This field is deprecated. Use Common Items instead.

Journal of notes related to Laura's hunt

Appearance

"A beautiful young lady, with golden hair and large blue eyes." Two round scars, an inch or two apart, adorn her left breast.

Background

"And the Gunslinger followed."

Laura grew up as the only daughter of a noble widower. Her childhood was a lonely and sheltered one, with virtually no true friends. When she was 18, there was a carriage accident just outside her father's estate, leading a girl her age to fall into her family's care. Her name was Carmilla, and the two girls instantly felt a deep connection between them as they each recognized the other from their dreams.

Strange things began to happen once Carmilla was staying with Laura. Women in town began dying of plague. Laura was stricken with terrible visions and a strange mark on her breast. She felt repulsed by the newcomer, and yet found herself growing increasingly attracted to her as time wore on. Eventually, Laura learned that Carmilla was a vampire. She read from an account all about how Baron Vordenburg had decapitated the monster in her own grave.

Laura should have been happy, or at least relieved, but instead, she merely felt empty, as if she had lost a part of herself. Her father took her on a year-long vacation, but it didn't help. The sun seemed to mock her, its radiance only serving to deepen her melancholy. Deep down, however, Laura knew that Carmilla was still alive. She could still hear her footsteps every night in her dreams. She could feel her out there somewhere. She just had to find her.

Laura knew there was only one way she could leave her father without having him come after her. She faked her death, ran away, and never looked back. She has but two goals: find Carmilla, and kill Vordenburg. Laura learned how to handle a gun to aid her on her journey, a skill that has proven especially useful in the many encounters she's had with other vampires.