Shōnen Pre-release
Description
++Will, +Vigor
“As you think, so shall you become.”
— — Bruce Lee
You are an irrepressible martial artist with an indomitable fighting spirit. Despite your lack of armor and (oftentimes) weapons, you are never to be underestimated, even after a crippling defeat, due to your remarkable tenacity and sudden bursts of incredible power.
Conduits designing a mission for you should try to give you plenty of combat, whether hordes of mooks or individual mighty foes. You can have serious trouble walking away from a fight, so if the Conduit wants to really challenge you they could employ tricky enemies who can effectively goad you into compromising positions.
Grounded in young, idealistic warrior protagonists, most commonly found in anime and manga.
Examples from myth & pop culture include:
- Sun Wukong
- Naruto Uzumaki, Ryūko Matoi, & countless other anime/manga protagonists
- Ryu, Jin Kazama, & other flagship fighting game characters
- Danny LaRusso (The Karate Kid)
- Po (Kung Fu Panda)
- Scott Pilgrim (eponymous)
Challenge Level: Mid
Class by David Torres
Signature Gear
Base Gear
Hachimaki
BaseCloth headband.
- Provides a Low Ward against enemy-sourced mental effects.
- Portray a Turning Point of bravery or personal sacrifice to grant a Mid Boost to the effectiveness of the owner’s next attack.
Gi
BaseMartial arts uniform.
-
The owner may give a resolute shout during combat to glow with mystical energy, granting a Ward against hostile magics and infusing their unarmed strikes with magical power until they stop fighting (Mid Cooldown).
- Impact scales Low–Mid on the owner’s emotional expressiveness.
Divine Fruit
BaseSmall berry.
- Uses
- 1x
-
Any being may eat this fruit to be instantly healed (Mid Impact) and restore a full Stamina Threshold.
- The consumer enters an Altered State of extreme overconfidence (Mid Duration).
Elective Gear
Training Weights
ElectiveWeighted bands worn on the arms and/or legs.
- Significantly encumber the user’s movements and increase their Stamina Costs.
- Remove the weights to gain Boosted speed and strength and reduce Stamina Costs for a Low Duration, with Impact scaling Low–High on how compellingly you have portrayed the weights’ encumbrance since the mission started or they were last removed.
Ancestral Blade
ElectiveLegendary weapon, pristine despite its age.
- Durability Boost
- Mid
- Speak a one-sentence prayer into this blade to grant it a Pitched Mid Boost to any property thematically linked to that prayer (Low Cost, Low Duration).
Flying Cloud
ElectiveSmall cloud, which the owner may stand atop and pilot at will. Only large enough for the owner alone, cannot accommodate passengers.
- Speed
- High
- Nimbleness
- Mid
-
Not brought onto the mission normally, instead summoned under the owner’s feet at will, vanishing after they fly a Mid total distance with it (Mid Cooldown).
- If flown into combat, Cooldown is reduced to Low.
Abilities
Limit Break
Greatly enhance your speed but spend more Stamina for all actions. Once per use, you may teleport into melee striking distance of a nearby enemy.
- Essence Cost
- Low
- Duration
- Low
- Cooldown
- Low
Paired Action: Comment on how your enemies have underestimated you, disrespected you, or similar.
- Teleport has a Low Range, may only target an enemy the user is physically capable of reaching, and incurs an additional Mid Stamina Cost.
Never Say Die
Swear a vow of tenacity to bypass one of your current Cooldowns and patch up your wounds, no matter how severe, to the point where they aren’t getting worse.
- Essence Cost
- Mid–High
- Cooldown
- Mid
Paired Action: Portray a Turning Point swearing the vow to yourself or another, emphasizing its personal importance.
- Cost scales on the current length of the Cooldown you are trying to bypass (Low–Mid).
- If the user breaks, neglects, or otherwise goes back on their sworn vow, this Ability may not be used again for the remainder of the mission.
Ultimate Strike
A devastating magical attack that may only target a given enemy once per mission.
- Essence Cost
- Mid
- Cooldown
- Low
Paired Action: After fighting your target for at least a Low Duration, elaborately “charge up” the attack for several seconds, then dramatically announce a fitting name for it.
- Functionally enhances a purely offensive Manifestation, with the Boost Impact scaling Mid–High on how long the user has been fighting their target for (up to a Mid Duration).
- Prolonging the Paired Action for up to a Low Duration will increase this Ability’s area of effect by up to Mid, though doing so will also increase its Cost to High.