Misato Ishimaru
Advent v2
Character Info
Class: Brainiac
Level: 2
Need 4 more completed missions to reach level 3 (0 recorded).
Completed Missions: 2
Commissary Reward: 1
Perks earned: 1
Perks spent: 0
Perks remaining: 1
Personality
Recent Missions
No missions yet. Add one below or from the Missions page.
Stats
Class Abilities
Reveal and activate a complex mechanical contraption that you somehow created and placed in advance.
Essence Cost: Mid
Cooldown: Low-High
Paired Action: Gleefully introduce the contraption, explaining at length how it works; activate it only after you finish doing so.
- The contraption’s capacities and location are both Pitched. Unlike normal, plausibility does NOT determine success— the contraption’s presence can be unlikely past the point of absurdity so long as it can be revealed from a hidden location and it fits your character’s established theming.
≫ Eg. Opening a closet door to reveal a dangerous robot is completely valid, even if there’s no possible way the robot could logically have gotten there beforehand. - The contraption’s theoretical potency scales on the size of the audience you introduce it to; it’s actual effectiveness scales on the length of your Paired Action, as does its Cooldown.
≫ Eg. A giant death laser could be revealed to a crowd of hundreds but not to a few dozen, and, unless monologued about at about for a few minutes, it would be likely to break, misfire, or similar almost immediately.
Order a subordinate to perform a mundane task for you.
Essence Cost: Low
Duration: Low
Cooldown: Mid
Paired Action: Issue your command in a smug or belittling fashion, reinforcing your position above your target.
- Imposes an Altered State (pg31) of untroubled compliance in the target, making them go along with the command even if normally they’d be opposed to it (or even an outright enemy of the user). The target of this ability is rendered notably less competent and intelligent than normally while this lasts.
≫ Scales in potency on how much lower the target’s status is than the user and on how seemingly inconsequential the order is.
≫ Ends the moment the task is performed or once the Duration elapses if still unaccomplished. - The user may Pitch away in which the target’s tasked action wildly backfires; the target themselves will always emerge completely unscathed from this.
Pitch a physical weakness or character flaw in an enemy.
Essence Cost: Mid
Cooldown: Mid
Paired Action: Announce the weakness and monologue at length upon how you learned of it and how you plan to exploit it.
- The targeted enemy cannot interrupt you during the Paired Action and their attention will be forcibly held. If you are interrupted or their attention is broken before you finish the Paired Action in full, this ability may have a much weaker result or fail outright.
- If the weakness you Pitch would logically apply to other enemies, you may target up to a small group of them with this ability, increasing its Cooldown to High.
Signature Gear
Set of 5 single-use rockets, rapidly accelerating to dangerous speeds and flying for a Low duration. Prone to misfiring, altering course, or even exploding, particularly if damaged or handled carelessly.
A set of mechanical arms, stronger and much tougher but considerably less dextrous than regular limbs, ending in heavy grabbers. Once per mission, Pitch a tool to replace these grabbers (may swap back at will).
Full-body suit of mechanized armor, offering High physical protection. Light weight to the user and boosts their strength, powered by a battery with Mid Duration (ejecting the user when depleted). Has an obvious weak spot that, if struck heavily, will break the suit.
Small implant in a finger that allows the user to interface with objects through prolonged contact, with potency scaling upon more complex targets. Mid max Duration. Especially vast, hostile, or protected objects may eject and/or mentally strain to the user.
Appearance
Misato is a young woman of about 18. She has long shiny black hair, and dusky reddish skin. Her golden eyes are always alert. Like most people from the Glass Islands she has tiny spines/horns along her eyebrow ridge and at her temples. She's petite and just over 5ft tall.
Background
The daughter of Hirao owner and chief inventor of the Ishimaru Steamworks, she came to the attention of the Enclave when she assisted a team in rescuing her father.
She is an inventor in her own right.
Flavor
Misato "That's not supposed to move on it's own. Ot explode.......yet"
Professor Chronotis"I can see why the Enclave wants you!"(Quote from the mission "Supet Happy Mecha Punch Time")
Ideas
2 conduit credits used to make her lv 2.
Level Up — Misato Ishimaru
Current level 2. Promoting to level 3 requires 4 more completed missions (0 / 4 recorded). Add named missions below or select credits, then save.
Missing missions
Each filled text box becomes a new mission row attached to this character.
Stats
Adjust points if your level-up grants new allocation. Total: 0.
Abilities
Add a perk to any ability you have. A new perk can compound with an existing perk or another perk you add here.