Baʂalt
Advent v1
Character Info
Class: Lithomancer
Level: 4
Owner: detour
V1: Need 6 more missions to reach level 5
Completed Missions: 8
Commissary Reward: 1
Personality
Recent Missions
-
Waking the Stone
Aug 8, 2026 - success -
Only a Crack
Dec 21, 2025 - success -
Let's Play Fetch
Nov 1, 2025 - success -
Once In a Blue Mine
Aug 2, 2025 - success -
Russel the Tussle
Apr 19, 2025 - success
Stats
Class Abilities
Perceive your surroundings via vibrations in the ground; far less effective when not used on natural earth.
Essence Cost: Low
Duration Low
Cooldown: Low
Paired Action: Close your eyes and impact the ground to send out a subtle pulse, then wait to feel its echo.
- Gives the user an internal map of their surrounding topography,including subterranean, as well as any moving people or objects in contact with the ground.
- The heavier the Paired Action, the greater the ability’s Range (up to High) but the slower the user receives information from it.
≫ Egs. A soft tap of the foot might have a Low Range but near-instantaneous feedback; a massive slam with a Rock Maul might have High Range but take minutes.
≫ Ability may be indefinitely prolonged via further strikes and waiting, proportionately increasing its Cooldown. - Attunes the user to the affected patch of earth, boosting the power and speed of the next magic they target it with.
Bring about a sudden, localized change in the land near you.
Essence Cost: Low
Range: Low
Cooldown: Low
Paired Action: Strike, rend, or otherwise dig around in natural earth; may prolong for increasingly greater impact.
- Intended change is Pitched by user, including its location, but must be thematically linked to their Paired Action. (Egs. Violently gouging a furrow yields a fissure; rhythmic slamming yields a quake; tearing away a handful yields a pillar, etc.)
≫ Changes start small, but prolonging the Paired Action greatly increases their scope. (Eg. A fissure might initially only be large enough to catch someone’s leg but wind up large enough to swallow a car) - Changes revert as quickly as they appeared (the earth reknitting itself as needed). As a follow up Paired Action, user may perform a brief incantation or similar ritual to “cement” the change, giving it up to a High Duration (based on its innate stability) but increasing the ability’s Cost & Cooldown to Mid.
Turn yourself to solid rock, rendering you nigh-invulnerable to most damage but also completely blind.
Essence Cost: Mid
Max Duration Mid
Cooldown: Mid
Paired Action: Aggressively tense every muscle in your body; relaxing in any way will end the ability.
- User becomes much less agile than usual but can otherwise move normally despite a HUGE increase in weight.
- Damage that can bypass Stoneskin should be handled intuitively. (Egs. A jackhammer, a psychic blast, drowning, etc.)
Ability Perks
Tremor Sense
- Stomp: When used during combat can be focused on an individual target within Mid range, granting enhanced perception of body mechanics.
Geomorph
- Whomp: Incorporating the Rock Maul into the Paired Action increases scope as effectively as a prolonged Paired Action.
Stone Skin
- Crack: When Stone Skin ends it may explode, sending shards of stone flying out in all directions
Signature Gear
Thin-soled sandals made of simple cord. Allows the user to cross hazardous or unstable natural terrain (anything from lava to wet sand) without any impediment or risk of injury, including all but the sharpest inclines.
Heavy gauntlets of shaped stone, enhancing punching power to a Mid degree. When in contact with natural earth, may magically coat the gauntlets in it, hardening into a simple shape Pitched (pg24) by the user. Low Cooldown.
“Belt” of 8 stones, normally worn but which may be levitated away to orbit the user’s body at will. Orbiting stones may be launched as projectiles or used to block incoming attacks, though doing either expends the stone(s)used.
Bulky eye wear providing fantastic universal protection to the user’s eyes while worn as well as clear sight in low-vision environments (dark, fog, sandstorm, etc.). Activate to briefly see through a nearby terrain feature. Low Cooldown.
Two-handed mallet with a large, rough-hewn stone head; feels disproportionately light in the hands of its owner. With a big wind up, slam the ground to create a cone-shaped shockwave extending outward a short distance from the point of impact. Mid Cooldown.
Lump of mysterious matter, magically reshapable by user alongside minor Pitched changes to its size, weight, composition, etc. Must always be composed of a single, solid material (rock, metal, mineral, or similar), and more complex results take longer to produce.
Appearance
~20 years old male. Average height. Wiry, lean-muscled. Rugged and chiseled features, bald head, and stubble beard. Wears a loose, dusty brown robe over a leather harness and loose fitting sackcloth dungarees.
Background
real name: Baʂalt Irons
pronounced: Baz-alt
setting: arcano-tech medieval
Baʂalt is from the underground kingdom of Lithora, a sprawling metropolis carved entirely out of stone, deep beneath the surface of Manifold. Lithora is known for its incredible architecture carved directly into the earth it stands upon.
In Lithora, only one in a hundred thousand is born with the sacred gift of earth manipulation. These individuals are known as Geoki and are destined for life as members of the Geoki caste. Geoki serve as elite warriors, revered architects, and pious clergy.
When Basalt's powers manifested at a young age, he was sent away for training. The training process was grueling and brutal. Many fail, their bodies becoming one with the earth they failed to master. Basalt persevered and made it to his initiation ceremony, performed in front of the Geoki leadership, The Council of Stones.
However, just as he was being inducted, there was an unexpected attack. The attackers were able to disrupt the Geokis' abilities, killing several council members before abruptly disappearing. Basalt was accused of being a traitor and conspiring with the infiltrators. Lacking evidence, the Council of Stones stripped him of his status and exiled him from Lithora.
He spent years wandering the subterranean tunnels until he was discovered by the Enclave.
Flavor
- CC #1
IOU 1 flavor
- CC #2
IOU 1 flavor
Level Up — Baʂalt
Current level 4. Promoting to level 5 requires 2 more successful missions (8 / 10). Add them below, then save.
Missing missions
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Stats
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Abilities
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