Gast
Advent v2
Character Info
Class: Shonen
Level: 4
Need 3 more completed missions to reach level 5 (7 recorded).
Completed Missions: 7
Commissary Reward: 4
Perks earned: 3
Perks spent: 0
Perks remaining: 3
Personality
Recent Missions
-
Wood bound
May 21, 2026 - success -
The yellow cheese rood
Apr 2, 2026 - success -
Tiny Dino milk
Dec 25, 2025 - success -
You can’t Park there
Dec 20, 2025 - success -
petal purge.
Dec 17, 2025 - success
Stats
Class Abilities
Greatly enhance your speed at the cost of additional Stamina expenditure, optionally teleporting right next to a nearby enemy.
Essence Cost: Low
Duration Low
Cooldown: Low
Paired Action: Comment on how someone has underestimated you, disrespected you, or similar.
- Teleport must put the user within melee striking distance of an enemy within a Low Range that the user is physically capable of reaching.
≫ This may only be used once per Ability activation and incurs an additional Mid Stamina Cost.
Swear a meaningful vow in order to heal minor injuries, stabilize severe ones, and bypass one of your current Cooldowns.
Essence Cost: Mid-High
Cooldown: Mid
Paired Action: Portray a Turning Point showing your character swearing the vow, emphasizing its personal importance to them.
- Cost scales on the length of theCooldown you are trying to bypass (Mid at maximum).
- The user must wholeheartedly attempt to fulfill their vow until they succeed or for the remainder of the mission.
≫ This is a significant Altered State, meaning that the Conduit may enforce it if not sufficiently portrayed.
≫ An incomplete vow may be reaffirmed with future uses of Never Say Die, though this must raise the personal stakes and deepen the Altered State.
A single, devastating magical attack that grows stronger the longer you have been fighting its target.
Essence Cost: Mid-High
Cooldown: Low
Paired Action: Put all your focus into elaborately “charging up” the attack, then dramatically announce its name while unleashing it.
- Should be functionally treated as a disproportionately powerful, purely offensive Manifestation (pg25).
- Prolonging the Paired Action will increase this Ability’s area of effect, letting it affect more than just its primary target, though this will also increase its Cost.
- Ultimate Strike may only be used ONCE per target per mission.
Signature Gear
A single small berry. Instantly stabilize all injuries when consumed, no matter how severe, restores one full Stamina Threshold, and causes the consumer to enter an Altered State of extreme over confidence for a Mid Duration.
Timeworn legendary weapon, old and damaged. Activate with a short prayer to revert the blade to its former glory, making it dramatically more deadly and durable and gaining a Pitched (pg24) magical effect for a Low Duration. Mid Cooldown.
Martial arts uniform. Activate with a resolute shout to generate an energy aura around the user, heightening their expressiveness and granting Mid magic protection and bonus magical damage to unarmed strikes. Lasts until user stops fighting. Mid Cooldown.
Weighted bands that significantly encumber the arms and legs, increasing Stamina Costs. Remove to gain bonus speed and strength for a Mid Duration, scaling on how relevant the weights’ encumbrance has been since mission start or last removal.
Eerie facemask, inscribed with funereal imagery. Repels ALL others while worn, causing intense discomfort if they come too close, make eye contact, etc, but steadily afflicts the wearer with an enfeebling illness, which becomes crippling after a High Duration.
Appearance
A tiny guy (4') with ashened hair hanging over his eyes, a gray turn cloak stolen from one of his siblings bodies littering the battlefields, with a broken blunt sword attached to his back.
Background
They are a child of a god king. Billions born every so often only to fight and win the war against another god their father has be fighting for centuries. All they know is battle and survival as the beasts the enemy god has created kills their siblings by the dozen and are giant like creatures mashed with an animal or two. One day they will win, Gast might die before that day but it doesn’t matter more will be born to replace the corpses.
Flavor
War child
Level Up — Gast
Current level 4. Promoting to level 5 requires 3 more completed missions (7 / 10 recorded). Add named missions below or select credits, then save.
Missing missions
Each filled text box becomes a new mission row attached to this character.
Stats
Adjust points if your level-up grants new allocation. Total: 0.
Abilities
Add a perk to any ability you have. A new perk can compound with an existing perk or another perk you add here.