Sin'alari
Aspirant v1
Character Info
Class: Berserker
Level: 1
Owner: Kadrien
V1: Need 2 more missions to reach level 2
Completed Missions: 0
Commissary Reward: 0
Personality
Recent Missions
No missions yet. Add one below or from the Missions page.
Stats
Class Abilities
Mightily empower a single strenuous action, briefly but painfully
Essence Cost: Low
Max Stamina Cost: High
Cooldown: Low
Paired Action: Fiercely strain while portraying intense pain and exertion.
- Unlike most abilities, has an explicit Stamina cost on top of any that would logically be incurred by the action normally.
≫ The more dramatic the desired empowerment, the higher the Stamina cost. Greater empowerments will also incur more pain (near-unbearable at max). - Not immediate– takes a few seconds for the distortion to appear. Vanishes similarly as soon as the empowered action is taken.
Enchant the blood you spill to be painful to your enemies and protective to yourself, later absorbing it to heal yourself.
Essence Cost: Mid
Max Duration: Mid
Cooldown: Mid
Paired Action: A performative display of hostility (screaming, brandishing trophies, etc).
- Can affect other substances beyond blood where fitting, if yielded by damageyou caused. (egs. Dust from a demolished building; oil from a smashed robot)
- Only painful to enemies if touched, burning like acid, and only protective to the user when coating them (almost like a thin layer of armor).
≫ User is healed as Bloodlust ENDS. Mid maximum potency scaling on the amount of blood coating them,which partially vanishes from in the process. - May choose to end the ability early by making a show of revelling in the carnage you have caused; doing so proportionately reduces the Cooldown.
Enter an uncontrollable rage, offering near-inexhaustible Stamina and general physical enhancement.
Essence Cost: Mid
Max Duration: Mid
Cooldown: Mid
Paired Action: Portray a Turning Point showing your character succumbing to frenzied anger. Must act violent and feral while this ability lasts, indiscriminately attacking whatever seems to be the closest threat.
- Improves strength, toughness,and speed,with impact ranging from Low to Mid scaling on how intensely and effectively the user portrays the Paired Action.
≫ Stamina boost scales similarly but ranges from Mid to High. - Duration at base is Low, but sustaining injuries or pain will increase this while also redirecting your aggression towards the source (if any are obvious).
≫Contrastingly, anything that soothes your pain or heals your injuries will reduce the ability’s Duration and redirect you away from the source. - Remember, as a deep Altered State, your Conduit may temporarily take partial control of your actions if Furor is not sufficiently portrayed.
Signature Gear
A collection of animal parts worn across the body, providing good environmental protection and a little physical; the user may detail the specifics of individual pieces. Renders the user somewhat unnerving to beasts (especially those related to what they are wearing).
One-handed sword with a small cross guard and high hacking power for its size. If lost or destroyed, may be drawn, good as new, from the body of a recently-slain enemy.
Set of foot-long, claw like blades embedded in the user’s knuckles. Can be produced or retracted at will with an intense flexing of the hand, though this takes a couple moments and causes substantial pain (doing so frequently may even damage your hands).
Heavy, long-hafted blade intended for two-handed use, with high swing momentum and disproportionate impact force.
Appearance
5'5" tall, a little on the thin side with short messy brown hair and a gold ring in his left ear. His Pelt Panoply is made of Wolf pelts with the head of a small wolf on each shoulder. His Beast claws grow out of his own fingernails.
Background
Son of Saint and Nemi, brother to Caine. Trained extensively with Nemi daily to try and control his beastial dark side. He can come off as timid and kind of sweet. He comes off that way right up and until his beast rises up and claims control.
Flavor
Berserker skinned as a werewolf.
Level Up — Sin'alari
Current level 1. Promoting to level 2 requires 2 more successful missions (0 / 2). Add them below, then save.
Missing missions
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Stats
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Abilities
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