Berserker Pre-release
Description
++Might/+Resilience
“Who beat and blazed | Your trail of red, | Till Odin gazed | Upon the dead.”
— — Egill Skallagrimsson
You are a bloodthirsty ravager, ready to throw yourself into combat without fear or hesitation. You pose a terrifying threat to anything you can get your hands on, but your battle-rage can render you as much a danger to your allies as to your enemies.
Conduits designing a mission for you should, above all else, try to ensure you have enemies to brawl with and blood to spill without derailing the plot. While you hit hard and are tough to kill, you will tire quickly if you play incautiously, so if the Conduit wants to really challenge you, they could try sending waves of enemies at you to wear you down over time.
Grounded in the tropes, myths, and underlying history surrounding battle rages and the warriors who channel them.
Examples from myth & pop culture include:
- Heracles, Cú Chulainn, Beowulf, and similar mythical heroes
- Wolverine (Marvel)
- Grom Hellscream (Warcraft)
- Kratos (God of War)
- Painwheel (Skullgirls)
- Taz (Looney Tunes)
Challenge Level: Mid
Signature Gear
Base Gear
Pelt Panoply
BaseCollection of animal skins worn as armor, covering a substantial amount of the owner's body.
- Defense Boost
- Mid
- Provides a Mid Ward against cold and frost.
- Fierce, wild animals will tend to trust the owner, especially carnivores.
- Give an animalistic growl, snarl, or similar to convey a gruff, 1 word message to any wild animal who hears it (Low Cooldown).
Battle Axe
BaseTwo-handed, double-bitted axe standing at shoulder height.
- Cleaving Boost
- High
- Durability is dramatically Boosted while striking.
- Perform a dramatic wind-up with this axe for a few seconds to unleash a wild spinning attack with it, whirling on the spot with disproportionate speed and hurling away any target not cut through outright (Mid Stamina Cost).
Spatha
BaseOne-handed sword with a broad, double-edged blade and a small crossguard.
- Cleaving Boost
- Mid
- If this sword is lost or destroyed, the owner may pull it, good as new, from the corpse of an enemy they have slain.
- Breaking this sword while striking an enemy who is literally or functionally invulnerable will cause that target to be slightly harmed despite their invulnerability.
Elective Gear
Warpaint
ElectiveStylized images daubed on exposed skin.
- Wear Resistance
- Mid
- Improves the wearer’s Defiance, scaling Low–Mid on the courage they are demonstrating against a significant threat.
- Includes an additional application of Warpaint (stored in a small pot), which the owner may give to an ally before or during the mission or may themselves to touch up their Warpaint (requiring a Low Duration to apply).
Beast Claws
ElectiveSet of large, clawlike blades hidden in the knuckles of both hands.
- Sharpness
- Mid
- Durability
- Mid
- May be deployed or retracted at will with an intense flexing of the hand, though this takes a few seconds and causes notable pain.
Gaesa
ElectiveLarge, broad-headed javelins, also effectively used in melee combat.
- Quantity
- 2x
- Piercing Boost
- Mid
- Dramatically less susceptible to breaking by the owner’s own hands, bending wildly without snapping.
- Boosts owner’s agility when used to facilitate acrobatics such as vaulting, balancing, or swinging.
Abilities
Froth at the Mouth
Enter an uncontrollable battle fury in which the user’s strength, toughness, and speed are Boosted and their Stamina Costs are greatly reduced.
- Essence Cost
- Mid
- Duration
- Mid
- Cooldown
- Mid
Paired Action: Portray a Turning Point of succumbing to frenzied rage, proceeding then to indiscriminately attack whatever seems to be the closest threat (ally or enemy) as a potent Altered State.
- Benefits scale Low–High on how intensely and compellingly you portray the Paired Action and Altered State.
- If the user is substantially healed, their pain soothed, or their anger calmed, this Ability will end prematurely.
Warp Spasm
Mightily empower a single strenuous action, briefly but painfully enlarging a relevant body part to do so.
- Essence Cost
- Low
- Stamina Cost
- Mid–High
- Cooldown
- Low
Paired Action: Fiercely strain, portraying intense pain and exertion for a few seconds.
- Empowerment, enlargement, Stamina Cost, and incurred pain all scale on how intensely you portray the Paired Action.
Bloodlust
Enchant the blood you spill to gradually heal yourself and scald your enemies.
- Essence Cost
- Mid
- Duration
- Low
- Cooldown
- Mid
Paired Action: Performatively revel in the violence you have caused (or are about to cause).
-
Impact scales Low–Mid on how thoroughly soaked the user is with blood.
- Affects all blood the user themselves has spilled (whether before or after activating the Ability).
- Can affect other fitting substances besides blood if yielded from damage caused by the user. (e.g. Oil from a wrecked car; metal shavings from a smashed robot; sap from a hacked tree.)