Gandy the Great
Advent v1
Character Info
Class: Oddball
Level: 2
V1: Need 2 more missions to reach level 3
Completed Missions: 3
Commissary Reward: 0
Personality
Recent Missions
No missions yet. Add one below or from the Missions page.
Stats
Class Abilities
Ability Perks
NON SEQUITUR - WAIT!
Loudly interjecting before a Non-Sequitur gets significantly more people to pay attention to it.
Signature Gear
Appearance
Gandorin Malfustead, aka ‘Gandy the Great’, is an enterprising wizard from Ashwa who has a crab familiar. He stands about 6’3” with his hat on, has a thinning old man frame, and pale yellow eyes. He has a long purple star-covered wizard robe and matching hat, a tank-top, pajama pants combo underneath, and a large watch dangling from pocket in the robe.
Background
Gandy the Great is a wizard, or at least, he believes enough that he is one. He comes from one of the more magical laden areas of Ashwa, where high mountains and deep ravines make his morning walks very difficult. He has a familiar crab named Bartholomew that he talks to like his own son, which he doesn’t have.
Gandy was enjoying a nice day out with some students of his when he was partially eaten by a Grand White Zipperfish… which was dispatched by an Enclave crew. One of those agents, Avanya, gave Gandy a business card for the Enclave, and Gandy figured to not pass up an opportunity that came his way.
Level Up — Gandy the Great
Current level 2. Promoting to level 3 requires 1 more successful missions (3 / 4). Add them below, then save.
Missing missions
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Stats
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Abilities
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