Henrik van Leidenger
Aspirant v1
Character Info
Class: Vessel
Level: 1
Owner: Aleyanna (Tim)
V1: Need 1 more missions to reach level 2
Completed Missions: 1
Commissary Reward: 1
Personality
Recent Missions
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The Angel of Flame and Shadow
Mar 5, 2026 - success
Stats
Class Abilities
Spare a single person from the evil within you and protect them with a shadowy magical barrier while they remain close.
Essence Cost: Mid
Max Duration High
Cooldown: Mid
Paired Action: Portray a Turning Point demonstrating genuine gratitude, appreciation, or similar wholesome, positive feelings for chosen person.
- Renders target completely immune to ALL harm and negative effects sourced from you, including all your Gear, Abilities, Manifestations, etc. While they are directly interacting with you in a genuinely uplifting manner, your Defiance is substantially enhanced.
- Magical barrier will only appear when target is threatened; provides substantial protection against physical and magical threats alike.
≫ This, plus Fill the Void’s other effects, fades over a Low Duration if the target moves too far away to regularly interact with the user. - Cooldown begins on use, but only one target can be affected at a time.
Learn a personal secret about another person from an uncanny, disembodied voice; sharing this secret with others, however, will bring out the worst in them.
Essence Cost: Mid
Cooldown: Mid
Paired Action: Specify the target and topic you are interested in to your Conduit, then pause ominously as the voice enters your mind.
- This secret may ONLY be shared privately; doing so will “corrupt” the recipient, subtly exaggerating their worst personal flaws over time.
- The more brooding/introspective the target, the deeper the secrets that can be learned; if targeting another Player-Character, be sure to ask permission first.
- Any other Player whose character you are closely interacting with (or the Conduit, in the case of an NPC) may, with your permission, activate this ability on THEIR OWN character (though they cannot use it to learn secrets about you). This uses THEIR Essence pool and puts Insidious Whispers on a Low Cooldown.
≫ This will additionally “corrupt” the new user (as above) alongside any who they share the learned as normal (including you).
Become possessed by the deadly presence within you, gaining huge magical power and healing yourself while causing magical harm.
Max Essence Cost: High
Max Duration: High
Cooldown: Mid
Paired Action: Portray aTurning Point showing your character overwhelmed by fear, hatred, or a similar negative emotion. Must act unpredictably malicious and destructive while this ability lasts.
- Up to dramatically boosts all damaging Manifestations the user produces and similarly reduces limitations on how often Manifesting can be done.
≫ These boosts scale on the poignancy of the Paired Action; Essence Cost and Duration ALSO scale up in this way.
≫ Healing receive disproportionate to the amount of harm caused by a given magic and is NOT limited to just Manifestation. - This is an incredibly potent Altered State – the user should be all but unrecognizable in their behavior, though they may still work towards the same loose goals.
Signature Gear
Set of consecrated candles (max 3 per mission), magically lit at will. Each steadily works to dispel/suppress lingering non-ally magics nearby while lit – the longer it is kept in a single area, the more thoroughly it cleanses it. Mid Duration.
Modest, religious dress offering decent magical protection; makes others inclined to perceive the user as pure, blessed, or even sacred.
Ornamental blade, impractical for combat. Fittingly incorporate into a drawn-out Paired Action (ritualistically draw blood, slice up herbs, etc.) to somewhat improve that Ability’s power.
A single radiant gem (max 1 per mission); imbibe over a Low-Mid Duration (readily interrupted) to receive Mid power healing and restore one full Essence Threshold. Intensely coveted by any who see it, especially during imbibing.
Appearance
5'9", 160 pounds. Late 30's. Relatively short red hair, tan skin, slender-ish build. His robes are dark grey, and he has on simple leathers and boots underneath.
Background
Henrik was once a proud pious man to a nature spirit and a water spirit. Of course, he also honored the fire spirit and the air spirit. But then a certain witchfinder came into his life and her cloud of suspicion caused him to butt heads with the town priest. And in the fracas, a fire being whispered into his ear to purge the non-believers. Of course, he didn't kill the people around, but he just beat them up and took the priest's clothes.
The voice continued to tell him to purge. And purge he did. Soon, the Enclave came calling. A mission, a purpose. A drive.
Flavor
1. The Angel of Flame and Shadow: Trial by fire, literally. Henrik and Gertrude help some beastmen take over a capital. Henrik burns quite a few foes as well.
Level Up — Henrik van Leidenger
Current level 1. Promoting to level 2 requires 1 more successful missions (1 / 2). Add them below, then save.
Missing missions
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Stats
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Abilities
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