Description
Stats: + Will, + Sensory, + Resilience
Cold, calculating hunters, a Pursuer turns a fleeing problem into an inevitability. Their targets can scurry down holes, into crowds, and behind locked doors but the Pursuer will not stop, they will not falter, they will continue to advance until they achieve their goal.
When designing for a Pursuer be sure to keep the mission mobile and dynamic. Doors, gates, crowds, and other logistical obstacles reward persistence. Offer tough trade-offs: save the hostage or keep up the chase?
Grounded in relentless manhunters, implacable killers, and unstoppable rescuers. Inspirations include:
- Anton Chigurh (No Country For Old Men)
- Bryan Mills (Taken)
- The Bride / Beatrix Kiddo (Kill Bill)
- T-800 (Terminator)
- Agent Smith (The Matrix)
- Inspector Javert (Les Misérables)
- Alfred Bester (Babylon 5)
- Orion (myth)