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golems op[lenty

Mission Details

Date: Saturday, August 8th 2026, 2:08 PM

Conduit: Reece

Status: pending

Focus Words: golem, anomaly

Mission Statement

> [__N/A | 67 SB__] **Meresankh**, daughter of Amenemhet, is slammed face-first into one of the **Workshop**’s stone walls, having just contacted the Enclave upon learning of their existence from ancient tablets stored there for unknown reasons. [__N/A | 56 SB__] **Amenemhet**, son of Akhenaten, is discarded after having three limbs torn from his body, upon finally being caught after years of guerilla warfare. [__Year 8 of Djedefre III | 39 SB__] **Akhenaten**, son of Tausret, is used as a living flail to bludgeon three fellow warriors to death after their shield-wall collapses. [__Year 34 of Djedefre II | 21 SB__] **Tausret**, daughter of Thutmose, has her head crushed to pulp when **Djedefre II** finally authorises lethal force in quelling the labourers’ riots. [__Year 13 of Djedefre II | 0 SB__] **Thutmose**, son of no one who matters, befriends a curious creature resembling a man made from stone. As a humble builder, Thutmose happily helps his new friend construct itself a house.
>
> **Khemur** was once the capital city of the desert-nation of **Arukhet**, before the fall of human civilisation within that inchoasis. In the **End Times** it is a sprawling expanse of lesser workshops, with the Workshop serving as its beating heart, despite being located on the outskirts, next to the desert. Also in the End Times—and to a lesser extent, across all other times since the Workshop’s construction—Khemur is overrun with chronal anomalies, with the densest gathering of these centred on the Workshop itself. The Workshop has always been inhabited by **Golems**, though in the End Times, few remain functional.
>
> Golems are towering, soulless, humanoid constructs built of sandstone, each with an extra pair of arms and the strength to hurl boulders or crush bone into powder. A golem can be shut down by disabling the five arcane crystals which power it, though as these mystical gemstones are even more durable than the rest of their bodies, attempting such is rarely a worthwhile endeavour. Golems are also faster than they appear and remarkably flexible. Engaging them in close-quarters is not recommended.
>
> **MISSION GOAL:** Avert the End Times, Meresankh must exist.
>
> **PORT-IN:** The Workshop, Khemur, 67 SB.

Mission Summary

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Characters