Jobbers Son
Advent v2
Character Info
Class: Shonen
Level: 1
Need 1 more completed missions to reach level 2 (1 recorded).
Completed Missions: 0
Commissary Reward: 0
Perks earned: 0
Perks spent: 0
Perks remaining: 0
Personality
Recent Missions
No missions yet. Add one below or from the Missions page.
Stats
Class Abilities
Greatly enhance your speed at the cost of additional Stamina expenditure, optionally teleporting right next to a nearby enemy.
Essence Cost: Low
Duration Low
Cooldown: Low
Paired Action: Comment on how someone has underestimated you, disrespected you, or similar.
- Teleport must put the user within melee striking distance of an enemy within a Low Range that the user is physically capable of reaching.
≫ This may only be used once per Ability activation and incurs an additional Mid Stamina Cost.
Swear a meaningful vow in order to heal minor injuries, stabilize severe ones, and bypass one of your current Cooldowns.
Essence Cost: Mid-High
Cooldown: Mid
Paired Action: Portray a Turning Point showing your character swearing the vow, emphasizing its personal importance to them.
- Cost scales on the length of theCooldown you are trying to bypass (Mid at maximum).
- The user must wholeheartedly attempt to fulfill their vow until they succeed or for the remainder of the mission.
≫ This is a significant Altered State, meaning that the Conduit may enforce it if not sufficiently portrayed.
≫ An incomplete vow may be reaffirmed with future uses of Never Say Die, though this must raise the personal stakes and deepen the Altered State.
A single, devastating magical attack that grows stronger the longer you have been fighting its target.
Essence Cost: Mid-High
Cooldown: Low
Paired Action: Put all your focus into elaborately “charging up” the attack, then dramatically announce its name while unleashing it.
- Should be functionally treated as a disproportionately powerful, purely offensive Manifestation (pg25).
- Prolonging the Paired Action will increase this Ability’s area of effect, letting it affect more than just its primary target, though this will also increase its Cost.
- Ultimate Strike may only be used ONCE per target per mission.
Signature Gear
Martial arts uniform. Activate with a resolute shout to generate an energy aura around the user, heightening their expressiveness and granting Mid magic protection and bonus magical damage to unarmed strikes. Lasts until user stops fighting. Mid Cooldown.
Weighted bands that significantly encumber the arms and legs, increasing Stamina Costs. Remove to gain bonus speed and strength for a Mid Duration, scaling on how relevant the weights’ encumbrance has been since mission start or last removal.
A single small berry. Instantly stabilize all injuries when consumed, no matter how severe, restores one full Stamina Threshold, and causes the consumer to enter an Altered State of extreme over confidence for a Mid Duration.
Appearance
Jobbers is easily mistaken for some average 20 something year old cubicle worker. The most notable thing being the inky black outline that is his aura that seems to flow just a few centimeters off of him. He years a grey tie very tight around his neck with his white and grey work clothes, keeps his badge in or on his chest pocket. Keeps some acetaminophen in his wallet he keeps in his back pocket.
Background
There’s been an enclave agent in every generation of the family. The family motto, more like religion ,is that “You are your work and work is sacred.” It’s also custom to take up the name Jobber or jobbers followed by your relation to another member in order to keep the family safe and anonymous. So when he joined he had his name removed even from his memory and changed to Jobbers Son. It’s common practice for the Jobbers family to regularly have enclave medical seal specific memories, thoughts, skills, and capabilities for strategic or tactical purposes . While many of the Jobbers family work in enclave legal or medical all of them prefer fieldwork and are avid martial artist with a focus on arcane enhancement of the body and aura projection. The family symbol is a simple grey tie.
Level Up — Jobbers Son
Current level 1. Promoting to level 2 requires 1 more completed missions (1 / 2 recorded). Add named missions below or select credits, then save.
Missing missions
Each filled text box becomes a new mission row attached to this character.
Stats
Adjust points if your level-up grants new allocation. Total: 0.
Abilities
Add a perk to any ability you have. A new perk can compound with an existing perk or another perk you add here.