Bon Masarap
Advent v2
Character Info
Class: Bogatyr
Level: 1
Need 1 more completed missions to reach level 2 (1 recorded).
Completed Missions: 1
Commissary Reward: 0
Perks earned: 0
Perks spent: 0
Perks remaining: 0
Personality
Recent Missions
-
"Kitty, I Need That!"
Jun 14, 2025 - success
Stats
Class Abilities
Conjure a mundane item after doing a favor for someone, later transforming it into a powerful magical weapon or tool.
Essence Cost: Mid
Active Duration: Mid
Cooldown: Mid
Paired Action: Acknowledge your target’s gratitude to receive the original item, later invoking their name alongside a request for the favor to be returned (even if they can’t hear you) to transform it.
- Initial item is acquired immediately after doing the originating favor and must be superficially useless; both it and its transformation are Pitched by the user and must be thematically linked both to this favor and to each other (even if their functions are completely different).
≫ Eg. Saving a king’s life might yield a gold coin with his face on it, later transforming into a mighty golden shield emblazoned with his heraldry. - The transformation can have up to High power, notably stronger than Class Gear, including fitting magical properties also Pitched by the user.
≫This power scales on the magnitude of the original favor and the poignancy of the target’s expressed gratitude to the user.
Briefly animate a weapon or tool to perform a task by itself.
Essence Cost: Low
Duration: Low
Cooldown: Mid
Paired Action: Fiercely strain while portraying intense pain and exertion.
- Animated objects will hover around while moving to and performing their task and – the harder your initiating throw, the faster they will go.
- The simpler and more congruent a task is with the intended use of the object, the more efficiently they will perform it.
≫ Eg. A sword will fight better than a kitchen knife but would have more trouble prepping food. - Ends early if the task is completed, but can end early if the object is thwarted (defeated by an enemy, pinned by falling debris, etc.) or the task is too substantial.
Lock an enemy into a harmless duel with you, during which neither party can sustain a serious wound.
Essence Cost: Mid
Max Duration: Mid
Cooldown: Mid
Paired Action: Confidently mock and goad the target; the ability will only activate if THEY initiate the fight.
- Bodily damage dealt by both parties is dramatically reduced, rarely exceeding scratches and bruises. Instead, successful blows will proportionately make target more frustrated, flustered, and/or resentful while also sapping their dignity (even affecting their physical appearance, making them look more disheveled).
≫ After either party has sustained several blows, a particularly spectacular hit may end the ability early, causing further damage to be sustained as normal. - All beings besides the user and their target will be strongly compelled to not interfere in any way.
≫ Major moments during the duel (substantial blows, interpersonal moments, etc.) draw bystanders attention (Mid power).
Signature Gear
Heavy wooden club, wielded hand-and-a-half, with good power but little finesse. Low bonus knockback, which improves up to High as your target feels more humiliated and/or frustrated.
Plain linen shirt, rendering the user more approachable and trustworthy to common folk. Magically embroidered with tales of great deeds performed on-mission, Pitched as they occur, conveyed subconsciously to observers with far greater perceived impressiveness.
Conical helmet with nose guard and cheek plates, notably durable. While wearing the helmet, allies & neutrals will see the user as more heroic; while NOT wearing the helmet, enemies will see the user as posing less of a threat (both assuming congruent behavior).
Full of simple tools for manual labor and handicraft (appropriate to the character’s background) accessed via Pitches, all of which the user is guaranteed to be proficient with.
Background
Sojourner chef who cooks for villages he comes across in exchange for shelter. Cooks with violent passion, as such he comes off as intimidating, but is nonetheless has reached folk hero status amongst the common man.
Was once an ex-soldier, but found passion in cooking. Left the army unceremoniously to hone craft and seek new flavors.
Came across some lost and hungry enclave agents, and fed them a full meal using the few ingredients they have. Impressed and grateful, the agents recommended him to the Enclave. With the offer of expanding his pallete and feeding more people.
Level Up — Bon Masarap
Current level 1. Promoting to level 2 requires 1 more completed missions (1 / 2 recorded). Add named missions below or select credits, then save.
Missing missions
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Stats
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Abilities
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